5.7 KiB
Executable File
5.7 KiB
Executable File
Story Structure Reference
This reference provides common story structures and frameworks for planning narratives.
Three-Act Structure
Act One: Setup (25% of story)
- Hook: Opening scene that grabs attention
- Inciting Incident: Event that disrupts the protagonist's normal world
- First Plot Point: Decision/event that propels protagonist into Act Two (typically at 25% mark)
Act Two: Confrontation (50% of story)
- Rising Action: Series of obstacles and complications
- Midpoint: Major revelation or reversal (at 50% mark)
- Pinch Points: Moments that increase pressure on protagonist
- Second Plot Point: Lowest point/crisis that leads into Act Three (at 75% mark)
Act Three: Resolution (25% of story)
- Climax: Final confrontation or decision
- Falling Action: Immediate consequences of climax
- Resolution: New normal/equilibrium established
Hero's Journey (Joseph Campbell)
- Ordinary World: Hero's normal life
- Call to Adventure: Challenge or quest presented
- Refusal of the Call: Initial hesitation or fear
- Meeting the Mentor: Guidance or magical aid
- Crossing the Threshold: Commitment to the journey
- Tests, Allies, and Enemies: Learning the rules of the new world
- Approach to the Inmost Cave: Preparation for major challenge
- Ordeal: Greatest fear/challenge faced
- Reward: Achievement of goal or new knowledge
- The Road Back: Return journey begins
- Resurrection: Final test with everything at stake
- Return with the Elixir: Hero returns transformed
Save the Cat Beat Sheet (Blake Snyder)
- Opening Image: Snapshot of protagonist's world before change
- Theme Stated: Central question or theme introduced
- Setup: Establish protagonist's world, flaws, and stakes
- Catalyst: Event that starts the story (at 10% mark)
- Debate: Internal conflict about whether to act
- Break into Two: Protagonist commits to journey (at 20-25% mark)
- B Story: Subplot introduced (often romantic or thematic)
- Fun and Games: Promise of the premise delivered
- Midpoint: False victory or defeat (at 50% mark)
- Bad Guys Close In: External and internal pressure increases
- All Is Lost: Lowest point (at 75% mark)
- Dark Night of the Soul: Protagonist processes loss
- Break into Three: Solution discovered (at 80% mark)
- Finale: Climax and resolution
- Final Image: Parallel to opening showing change
Character Arc Templates
Positive Change Arc
- Lie Believed: Character starts believing something false about themselves/world
- Want vs. Need: What they think they want vs. what they actually need
- Ghost/Wound: Past trauma influencing present behavior
- Moment of Truth: Forced to choose between lie and truth
- Resolution: Embraces truth and grows
Flat Arc
- Truth Known: Character already knows the truth
- World's Lie: The world around them believes a lie
- Testing: Character's truth is challenged repeatedly
- Impact: Character changes the world around them
- Affirmation: Character's truth proven correct
Negative Arc
- Initial Weakness: Character has a flaw or belief
- Escalation: Flaw grows worse through choices
- Point of No Return: Character chooses darkness
- Descent: Consequences spiral
- Tragic End: Character destroyed or becomes antagonist
Scene Structure
Scene Components
- Goal: What the POV character wants in this scene
- Conflict: Opposition to achieving the goal
- Disaster: Outcome (usually negative) that propels to next scene
Sequel Components (reaction to scene)
- Reaction: Emotional response to disaster
- Dilemma: Working through options
- Decision: Choice that leads to next goal/scene
Pacing Guidelines
Chapter Length by Genre
- Thriller/Mystery: 2,000-3,000 words (faster pace)
- Fantasy/Sci-Fi: 3,000-5,000 words (world-building needs)
- Romance: 2,500-4,000 words (emotional beats)
- Literary Fiction: 2,000-6,000 words (varies widely)
- YA: 2,000-3,500 words (shorter attention span)
Tension Management
- High-tension scenes: Action, conflict, revelations (shorter, punchier)
- Low-tension scenes: Character development, world-building (can be longer)
- Rhythm: Alternate between high and low tension
- Overall trend: Tension should increase as story progresses
Plot Development
Conflict Types
- Character vs. Character: Antagonist opposition
- Character vs. Self: Internal struggle
- Character vs. Society: Against norms/systems
- Character vs. Nature: Environmental challenges
- Character vs. Technology: Man vs. machine
- Character vs. Fate: Against destiny/prophecy
Subplot Integration
- Mirror subplots: Reflect main theme differently
- Contrast subplots: Show opposite approach to theme
- Complication subplots: Add obstacles to main plot
- Resolution rule: Resolve minor subplots before climax, major ones during/after
Genre-Specific Structures
Mystery/Thriller
- Introduction of crime/mystery
- Investigation and clue discovery
- Red herrings and misdirection
- Escalating danger
- Revelation and confrontation
- Resolution and explanation
Romance
- Meet-cute or introduction
- Attraction develops
- Barrier/conflict introduced
- Relationship deepens despite obstacles
- Black moment/breakup
- Grand gesture/reconciliation
- Happy ending or HEA (Happily Ever After)
Fantasy/Sci-Fi
- Ordinary world establishment
- Introduction to magical/sci-fi elements
- Quest or mission defined
- Journey and world exploration
- Building towards prophesied/anticipated event
- Final battle or confrontation
- New world order established