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Civilization V 6/6 https://en.wikipedia.org/wiki/Civilization_V reference science, encyclopedia 2026-05-05T13:02:58.664389+00:00 kb-cron

== Additional content == Besides the 18 civilizations available in the standard retail version, additional civilizations are available as DLCs. Babylon under Nebuchadnezzar II was announced as a bonus civilization included in the Steam and Direct2Drive Digital Deluxe Editions, and later offered for all on October 25, 2010. Mongolia under Genghis Khan as well as a Mongolian themed scenario was added with a free update on October 25, 2010. Spain, under Isabella, and the Inca Empire, under Pachacuti, as well as a similarly themed scenario were offered as the first "Double Civilization and Scenario Pack" on December 16, 2010. The "Civilization and Scenario Pack: Polynesia" was released on March 3, 2011, and adds the Polynesian Empire under Kamehameha I. The "Civilization and Scenario Pack: Denmark" was released on May 3, 2011, and features the Danish civilization under Harald Bluetooth, similar to the Viking civilization from previous games. On August 11, 2011, the "Civilization and Scenario Pack: Korea" was released featuring the Korean civilization under Sejong the Great. On August 11, 2011, a "Wonders of the Ancient World Scenario Pack" was released adding three new ancient wonders The Temple of Artemis, The Statue of Zeus, and The Mausoleum of Halicarnassus as well as a scenario based around the Seven Wonders of the Ancient World. This was the first time that new wonders were added as DLC. Additionally, several downloadable map packs were offered as a pre-order bonus from various retailers: Steam, "Cradle of Civilization: Mesopotamia"; Amazon.com, "Cradle of Civilization: Asia"; Gamestop and Play.com, "Cradle of Civilization: The Mediterranean"; and "Cradle of Civilization: The Americas." All four maps were later made available for purchase through Steam. Coinciding with the release of the "Civilization and Scenario Pack: Denmark" on May 3, 2011, an "Explorers Map Pack" was released featuring map types inspired by real-world locations like the Amazon and Bering Strait. In late 2012 the developers released the source code of the core game part to support the modding community. Mods may be downloaded via the Steam Workshop for either version. As of July 2013, the Mac OS X version (not to be confused with the Steam version) does not officially support mods, although working around and moving files from and to certain folders will enable them. An independently developed software known as Giant Multiplayer Robot makes use of the hotseat multiplayer mode in Civilization V to mimic the play-by-email functionality that was present in previous Civilization series titles.

== Expansion packs ==

=== Gods & Kings ===

On February 16, 2012, an expansion pack titled Gods & Kings was announced. It was released on June 19, 2012, in North America, and June 22 in the rest of the world. The expansion added new features to the base game such as religion, espionage, three new scenarios, an expanded technology tree, several new units, new religious and mercantile city states, nine new wonders and nine new playable civilizations: Austria (led by Maria Theresa), Byzantium (led by Theodora), Carthage (led by Dido), the Celts (led by Boudica), Ethiopia (led by Haile Selassie), the Huns (led by Attila), the Maya (led by Pacal), the Netherlands (led by William), and Sweden (led by Gustavus Adolphus). Additionally, Spain (led by Isabella), previously available only as DLC in Civilization V, is included with the expansion.

=== Brave New World ===

On March 15, 2013, an expansion pack titled Brave New World was announced and released in North America on July 9, 2013, and internationally on July 12. The expansion added new features to the base game such as international trade routes, World Congress, tourism, Great Works, two new scenarios, eight new wonders, several new units and nine new civilizations: Assyria (led by Ashurbanipal), Brazil (led by Pedro II), Indonesia (led by Gajah Mada), Morocco (led by Ahmad al-Mansur), Poland (led by Casimir), Portugal (led by Maria I), the Shoshone (led by Pocatello), Venice (led by Enrico Dandolo), and the Zulus (led by Shaka). Additionally, Ethiopia, previously available in the first expansion pack, is included with the expansion.

== Reception ==

Civilization V received critical acclaim, achieving a Metacritic score of 90/100 after 70 reviews and 89.17% after 49 reviews in GameRankings. G4TV gave it 5 out of 5, describing it as a "fantastic turn-based strategy game... In many ways... the best representation of the series and certainly the most accessible for new and old players alike", adding that the "diplomatic model is anemic" and describing the AI as "fairly average." IGN gave the game an "Outstanding 9.0", saying "This is the first Civilization for PC that is worth just about every person's time," but also criticizing the AI for being too aggressive and noting that players who played Civilization IV may miss the civics and religion features. GameSpot praised the game's addictiveness, claiming it to be "yet another glistening example of turn-based bliss that will keep you up long past your bedtime". Some reviews were less positive, with the most common criticisms being directed at the game's artificial intelligence. 1UP.com says that the game features an "A.I. that can't play the game," and noted that the game has "some nice innovations that will make it hard to go back to Civilization IV. But in other ways, it's a disappointment that needs a lot more work." Eurogamer gave the game an 8/10 despite their criticism that "the AI in Civ V is still curiously terrible," while GameShark gave the game a B+ while stating that "the computer opponents are ill equipped for the military side of things." During the 14th Annual Interactive Achievement Awards, the Academy of Interactive Arts & Sciences nominated Civilization V for "Strategy/Simulation Game of the Year".

=== Legacy === Nearly ten years later, Rock, Paper, Shotgun cited Civilization V as one of their top 50 PC games of the decade, noting its impact on future games in the 4X game genre, particularly for "hexifying the formerly square-based world of Civ, and complicating war by allowing only one fightsperson per map tile". Despite the release of Civilization VI a few years later, they made the case that the fifth edition "arguably set the high water mark for the series". Kotaku rated it the best game in the series, explaining that "ten years on from its release, and with a whole new game having followed suit, Civilization V remains the pinnacle of the Civilization experience, the most ideal balance between its competing systems and ideas". Lead designer Jon Shafer did reflect back on the project, and acknowledged criticisms of the game's AI, noting that the player's opponents "were completely enslaved to their gameplay situation, and as a result they appeared random", and that the AI "floated from one 'strategy' to another without any real cohesion behind [its] decisions."

== References ==

== External links == Official website