agent: protocol.rs — WsMessage types matching server, builder helpers
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agent/src/protocol.rs
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162
agent/src/protocol.rs
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//! Message types for communication between the agent and the Butterfly server.
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//!
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//! These mirror the server's `WsMessage` enum (serde-tagged with `msg_type`).
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//! The agent sends **Agent → Server** messages and receives **Server → Agent** messages.
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use serde::{Deserialize, Serialize};
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// ── Agent → Server ────────────────────────────────────────────────────────────
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/// A single display frame, base64-encoded JPEG.
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#[derive(Debug, Clone, Serialize)]
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pub struct DisplayFrame {
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pub session_id: String,
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pub data: String,
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pub timestamp: Option<f64>,
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}
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/// An audio chunk (future: PCM/Opus encoded).
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#[derive(Debug, Clone, Serialize)]
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pub struct AudioFrame {
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pub session_id: String,
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pub data: String,
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pub timestamp: Option<f64>,
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}
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/// Agent announces its capabilities on connect.
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#[derive(Debug, Clone, Serialize)]
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pub struct AgentInfo {
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pub session_id: String,
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pub agent_id: String,
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pub resolution: Option<String>,
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pub hostname: String,
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}
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/// Keep-alive ping.
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#[derive(Debug, Clone, Serialize)]
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pub struct Heartbeat;
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// ── Server → Agent ────────────────────────────────────────────────────────────
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/// A HUD command forwarded from a viewer (mouse, keyboard, etc.).
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#[derive(Debug, Clone, Deserialize)]
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pub struct ForwardHudCommand {
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pub command: String,
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pub params: serde_json::Value,
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}
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/// A resize request forwarded from a viewer.
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#[derive(Debug, Clone, Deserialize)]
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pub struct ForwardResize {
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pub width: u32,
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pub height: u32,
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}
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/// Server tells the agent to start/stop streaming.
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#[derive(Debug, Clone, Deserialize)]
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pub struct StreamControl {
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pub action: String,
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}
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/// Generic acknowledgment from server.
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#[derive(Debug, Clone, Deserialize)]
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pub struct Ack {
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pub message: String,
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}
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/// Error from server.
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#[derive(Debug, Clone, Deserialize)]
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pub struct ErrorMsg {
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pub message: String,
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}
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// ── Unified message envelope ──────────────────────────────────────────────────
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/// All messages use a `msg_type` discriminator for routing.
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#[derive(Debug, Clone, Serialize, Deserialize)]
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#[serde(tag = "msg_type", rename_all = "snake_case")]
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pub enum AgentWsMessage {
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// Outgoing (Agent → Server)
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#[serde(rename = "display_frame")]
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DisplayFrame {
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session_id: String,
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data: String,
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#[serde(skip_serializing_if = "Option::is_none")]
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timestamp: Option<f64>,
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},
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#[serde(rename = "audio_frame")]
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AudioFrame {
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session_id: String,
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data: String,
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#[serde(skip_serializing_if = "Option::is_none")]
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timestamp: Option<f64>,
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},
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#[serde(rename = "agent_info")]
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AgentInfo {
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session_id: String,
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agent_id: String,
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#[serde(skip_serializing_if = "Option::is_none")]
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resolution: Option<String>,
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#[serde(skip_serializing_if = "Option::is_none")]
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hostname: Option<String>,
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},
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#[serde(rename = "heartbeat")]
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Heartbeat,
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// Incoming (Server → Agent) — included for deserialization
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#[serde(rename = "forward_hud_command")]
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ForwardHudCommand {
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command: String,
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params: serde_json::Value,
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},
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#[serde(rename = "forward_resize")]
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ForwardResize {
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width: u32,
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height: u32,
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},
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#[serde(rename = "stream_control")]
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StreamControl { action: String },
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#[serde(rename = "ack")]
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Ack { message: String },
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#[serde(rename = "error")]
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Error { message: String },
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}
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// ── Helpers ───────────────────────────────────────────────────────────────────
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/// Build a display frame message.
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pub fn display_frame_msg(session_id: &str, data: String) -> String {
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let msg = AgentWsMessage::DisplayFrame {
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session_id: session_id.to_string(),
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data,
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timestamp: None,
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};
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serde_json::to_string(&msg).unwrap_or_default()
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}
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/// Build an audio frame message.
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pub fn audio_frame_msg(session_id: &str, data: String) -> String {
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let msg = AgentWsMessage::AudioFrame {
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session_id: session_id.to_string(),
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data,
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timestamp: None,
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};
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serde_json::to_string(&msg).unwrap_or_default()
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}
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/// Build an agent info message.
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pub fn agent_info_msg(session_id: &str, agent_id: &str, resolution: Option<&str>, hostname: Option<&str>) -> String {
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let msg = AgentWsMessage::AgentInfo {
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session_id: session_id.to_string(),
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agent_id: agent_id.to_string(),
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resolution: resolution.map(String::from),
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hostname: hostname.map(String::from),
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};
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serde_json::to_string(&msg).unwrap_or_default()
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}
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/// Build a heartbeat message.
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pub fn heartbeat_msg() -> String {
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let msg = AgentWsMessage::Heartbeat;
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serde_json::to_string(&msg).unwrap_or_default()
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}
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